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Amazing Adventures (1970 series) #26

Sep 1974 on-sale: Jun 18, 1974

Don McGregor
writer
 |  Gene Colan
penciler

Amazing Adventures (1970 series) #26 cover

Story Name:

Something Worth Dying For


Synopsis

Amazing Adventures (1970 series) #26 synopsis by reviewer T Vernon
Rating: 3.5 stars

Battle Creek, Michigan, 2019: Killraven leaps out of the Dyna-Glider onto the back of a red Martian serpent-horse, intending to tame it to be his steed. His companions continue to fly along, with Hawk wondering why, once again, Killraven seems to delay their mission to overthrow the Martian overlords to pursue strange side quests. So the Freemen land their gliders and settle in to watch Killraven tussle with the wild horse….

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Later that night, as Killraven sits by his new steed, the others are remarking on the ride. M’Shulla shows them a wanted poster for Killraven. Hawk asks why they are going to Yellowstone Park; Killraven explains that the Martian High Overlord mentioned a Dr. Sanders at the park. When KR was young he heard that a Dr. Sanders carried off Killraven’s infant brother and is following up that lead, in hopes of finding his long-lost sibling….

Nearby, Carmilla Frost bathes in a stream, revealing to the reader that there is some secret surrounding her pet monster Grok. Then a pair of soldiers take her by surprise; she drops her halter, distracting one so she can kick him in the face. Grok takes care of the other one. The Freemen react to the sounds and are attacked by more soldiers. Killraven wields his explosive silver stars and M’Shulla his crossbow, ending the battle with Killraven using one of the enemy’s incinerator guns. They regret having no living prisoner to question until Carmilla returns, a captive in Grok’s clutches. KR and M’Shulla question the prisoner, good cop/bad cop style and learn only that their leader, Pstun-Rage the Vigilant, fears they have come to steal their treasure. So KR and company decide to check out Pstun-Rage the next day….

The next day sees Killraven still trying to break the serpent-horse while Carmilla and M’Shulla flirt. KR and MS head into town together on the steed’s back, Killraven wondering at the “Killraven was here” signs that keep appearing. M’Shulla claims ignorance….

In the town of Battle Creek, they ride down the center of the ruined streets, noting soldiers under cover on the roofs. They are met by the leader, Pstun-Rage the Vigilant, tasked with protecting the treasure and a success at that mission for twenty years. Killraven assures him that treasure would only weigh KR down and he asks their help against the Martians. Pstun-Rage insists their mission is the only just cause, their treasure worth dying for. KR tackles the scythe-wielding leader while MS shoots at the soldiers. The battle ends with Pstun-Rage impaled on his own scythe and the two heroes riding off, followed by gunfire. The dying Pstun-Rage drags himself into the treasure vault to reveal that they have been guarding the cheap plastic toys included as prizes in cereal boxes….

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Characters
Good (or All)
Plus: Carmilla Frost, Grok, Hawk, M'Shulla, Old Skull.



Story #2

The World Of Flame

Writer: .
Penciler/Inker: Chuck Miller.

Synopsis

By T Vernon
Rating: 3 stars
A sailing ship tossed through a storm eventually lands on the sun! The inhabitants explain that the ship was accidentally caught in the radio beam they use to guide their spaceships. They send the ship back to Earth where the captain and crew decide it was all a dream…except that they are all sunburned in the dead of winter!

> Amazing Adventures (1970 series) comic book info and issue index



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Previews

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Main/1st Story Full Credits

Gene Colan
Dan Adkins
Petra Goldberg
John Romita (Cover Penciler)
John Romita (Cover Inker)
Unknown (Cover Colorist)
Additional Credits
Letterer: Annette Kawecki.
Editor: Roy Thomas. Editor-in-chief: Roy Thomas.



Review / Commentaries


reviewer
Amazing Adventures (1970 series) #26 Review by (October 23, 2026)
Comments: First appearance of the serpent-horse. Last appearance of the Dyna-Gliders, as they have presumably run out of energy. Killraven’s silver stars reappear after their introduction in issues #19-20. So why is Killraven seeking to tame a fiery red serpent-horse as his steed? Rule one of visual science-fiction: Because it looks cool!

Second story: Reprinted from ASTONISHING (1951) #54.

Review: And now the series takes on a hint of satire, though played too heavily to be funny, just grim. Historical context: In the mid to late 20th century, Battle Creek, Michigan, was best known as the headquarters of the Kellogg’s company, manufacturers of adults’ and children’s breakfast cereal, with colorful cartoon advertising on television, tied to the longtime practice of showing cartoons on Saturday mornings. As a sales promotion, cereal boxes would include a small toy or other collectable, similar to the McDonald’s Happy Meals a decade or so later (and lasting into the present day). Larger goodies could be ordered through the mail for “proof-of-purchase seals” in place of cash, clipped from cereal boxes. So the punchline of this story is that these prizes and flimsy bits of plastic were what the characters were willing to die for.

The ultimate irony is that in our real world, these cheap plastic toys command high prices on the collectors’ market, mostly among Baby Boomers, so Killraven could have picked up a real fortune, had he access to e-Bay.

As noted, this satire is a bit heavy-handed but as usual, Gene Colan makes the action exciting, what can be seen of it. And McGregor’s writing seems more inspired which, unfortunately, means that boxes of narration fight for space against the pictures, especially the riff on the Lone Ranger as Killraven is trying to tame the serpent-horse.





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